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Mechanics of Nature
Digital, Cinema 4D R10 Studio Version
11/03/2007

Mechanics of Nature © 2007


Something I’ve recently put together in Cinema 4D as a test render on my new 64 bit system – rendered at 7000 x 5500 using three Omni lights within the scene and the X-Ray shader I created last year. 


On my old system something this size would have been rendering all night and perhaps – some of the following day; this took approximately 50 minutes to render on my Intel Core 2 Quad CPU with 4 gig Ram.  Facinating to watch the processor break down and render the data in four separate chunks.

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